- #NIER AUTOMATA PC STUTTER MOD#
- #NIER AUTOMATA PC STUTTER PATCH#
- #NIER AUTOMATA PC STUTTER MODS#
- #NIER AUTOMATA PC STUTTER PC#
#NIER AUTOMATA PC STUTTER PC#
You shouldn't pay this game's asking price for a PC version with so many issues.
#NIER AUTOMATA PC STUTTER MOD#
Unless you are willing to mod NieR Replicant to get the game running, you should avoid this game until Square Enix (and Toylogic) patches the game's issue.
#NIER AUTOMATA PC STUTTER PATCH#
Square Enix needs to patch this game to deliver the performance and stability that PC gamers deserve. That said, its poor port quality mars the game's PC version. NieR Replicant is a fun game that has an engaging story and a satisfying combat system. While further tweaking may address this issue, this issue only exists because Square Enix did not release NieR Replicant's PC version in a fully workable state. NieR Replicant is not demanding enough to keep some high-end graphics cards in their high performance/high power state, resulting in framerate stutters, even with Special K installed. Strangely, graphics cards like AMD's RX 6800 and Nvidia's RTX 3070 can stutter at 4K, even though some lower-end GPUs can offer a locked 60 FPS framerate at 4K. That said, NieR Replicant faces other issues that can make the game sub-par, especially on ultra-high-end PCs. Using Special K, we can achieve a stable 60 FPS framerate on most of the graphics cards we tested. Thankfully, installing Special K within NieR Replicant is a simple process and can deliver some impressive results. Thankfully, many of NieR Replicant's early issues can be addressed using Kaldaien's Special K modding framework, allowing PC gamers to bypass some of NieR Replicant's largest performance issues. Users of ultrawide displays should also know that NieR Replicant runs with a pillarboxed 16:9 resolution, giving users of wider monitors black bars at the edges of their screens.
Even a basic level of Quality Assurance should have revealed these issues before launch, and PC gamers deserve better than to be treated like this. It is in no way acceptable that a PC game should release for £49.99 and have these issues. NieR Replicant already has two major black marks from PC gamers, stemming from the game's performance issues (when unmodded) and framerate cap bugs. Likewise, a 60 FPS lock is ok, assuming that those framerates are easily achieved. Square Enix should be ashamed of how they have launched NieR Replicant, especially after the poor state of NieR Automata.įactors like NieR Replicant's 60 FPS lock are forgivable, but not when the game has a bug that can lock the game to other framerates on non-60Hz displays.
#NIER AUTOMATA PC STUTTER MODS#
It should go without saying that PC gamers shouldn't pay £49.99 for a PC game that requires mods to work correctly. If I set to 60hz in almost any game that uses a built-in framelimiter it results in a very slight spike (can be seen as a small hitch when standing and rotating the camera) every 3-4 seconds whereas 59hz is entirely fluid.Īgain it depends on your setup, so not sure if it's the same problem TC is experiencing.Conclusion - Square Enix needs to fix this! Windows sets my refresh rate to a flat 60.00hz when selecting 60hz, and 59.94hz when selecting 59hz. However, 59Hz is shown in the Screen refresh rate in Control Panel, even though the user selected 60Hz. In Windows 7 and newer versions of Windows, when a user selects 60Hz, the OS stores a value of 59.94Hz. I believe Microsoft exposes both 60 and 59 Hz but basically sets them to the same at the OS level. Eg: 60fps doesn't sync properly with a 144hz refresh rate.Īlso make sure Vsync is ON even if in windowed mode for this game as it uses internal Vsync.
Make sure it's set to 60hz or 59hz if it's available (this will set it to 59.94hz, the same as consoles use), otherwise you will get timing issues causing judder.
Originally posted by sammykneen:What refresh rate is your monitor set to?